weatherless...................68.39569% offense.......................53.43085% balance.......................39.28595% trickroom.....................11.68480% rain..........................11.06550% sun...........................10.21949% sand.......................... 5.41569% hail.......................... 4.97448% stall......................... 3.71148% tailwind...................... 3.32607% hyperoffense.................. 2.41734% voltturn...................... 1.65949% semistall..................... 1.15439% trickhail..................... 0.94149% hailoffense................... 0.62591% rainoffense................... 0.35754% monotype...................... 0.07627% multiweather.................. 0.07026% choice........................ 0.05540% sandstall..................... 0.05169% sunoffense.................... 0.02870% monoice....................... 0.01735% tricksand..................... 0.01680% monoground.................... 0.01305% monowater..................... 0.01088% mononormal.................... 0.01017% monopoison.................... 0.00995% monograss..................... 0.00893% batonpass..................... 0.00437% hailstall..................... 0.00244% trickrain..................... 0.00228% monoghost..................... 0.00189% gravity....................... 0.00162% monoelectric.................. 0.00128% monobug....................... 0.00126% monosteel..................... 0.00121% trapper....................... 0.00053% monodark...................... 0.00022% monofairy..................... 0.00008% sunstall...................... 0.00002% monorock...................... 0.00001% tricksun...................... 0.00000% monofighting.................. 0.00000% monopsychic................... 0.00000% monodragon.................... 0.00000% dragmag....................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.039) | -1.5|# |# -1.0|## |###### -0.5|############# |############################## 0.0|#################### |############## +0.5|############# |###### +1.0|### | +1.5|# |# +2.0|# | +2.5|### | +3.0| | more negative = more offensive, more positive = more stall one # = 0.88%