weatherless...................97.88567% stall.........................54.77333% semistall.....................22.70392% offense....................... 9.06548% balance....................... 6.91100% hyperoffense.................. 6.54627% sand.......................... 1.80673% rain.......................... 0.23022% sandstall..................... 0.14458% monotype...................... 0.08835% monofighting.................. 0.08213% hail.......................... 0.07738% batonpass..................... 0.07128% rainstall..................... 0.04002% monodragon.................... 0.00392% monoelectric.................. 0.00230% voltturn...................... 0.00014% sun........................... 0.00000% Stalliness (mean: 1.542) | -2.0| |# -1.5|# |# -1.0|##### |## -0.5|## |## 0.0|## |# +0.5| |#### +1.0| | +1.5|####################### |### +2.0|## |############ +2.5|############################## more negative = more offensive, more positive = more stall one # = 0.99%