weatherless...................99.89420% stall.........................68.24737% semistall.....................24.66284% hyperoffense.................. 3.66707% balance....................... 2.13095% offense....................... 1.29176% sand.......................... 0.08371% monotype...................... 0.05190% monofighting.................. 0.05153% hail.......................... 0.01133% rain.......................... 0.01075% batonpass..................... 0.00920% rainstall..................... 0.00630% sandstall..................... 0.00053% monodragon.................... 0.00031% monoelectric.................. 0.00007% voltturn...................... 0.00000% sun........................... 0.00000% Stalliness (mean: 1.922) | -2.0| |# -1.5| | -1.0|## | -0.5| | 0.0| | +0.5| |## +1.0| | +1.5|###################### |##### +2.0|### |################ +2.5|############################## more negative = more offensive, more positive = more stall one # = 1.12%