weatherless...................90.76383% balance.......................34.71096% offense.......................30.52900% hyperoffense..................27.79834% semistall..................... 3.51698% stall......................... 3.44472% voltturn...................... 3.42707% sun........................... 3.21263% hail.......................... 3.01370% rain.......................... 2.60809% trickroom..................... 1.30841% sunoffense.................... 0.85455% hailoffense................... 0.51246% sand.......................... 0.40329% choice........................ 0.30171% monotype...................... 0.18274% rainoffense................... 0.16762% sandoffense................... 0.07497% monowater..................... 0.05919% trickrain..................... 0.05915% monograss..................... 0.04134% monosteel..................... 0.04127% monoflying.................... 0.04127% monodark...................... 0.04094% monofire...................... 0.04094% multiweather.................. 0.00154% Stalliness (mean: -0.276) -2.0|############ |############ -1.5|######### |################# -1.0|#################### |#################### -0.5|################## |############### 0.0|############################## |############# +0.5|################# |####### +1.0|######################### |## +1.5|#### |# +2.0|###### more negative = more offensive, more positive = more stall one # = 0.44%