weatherless...................87.58864% hyperoffense..................32.35717% balance.......................30.67567% offense.......................25.77332% stall......................... 7.37396% voltturn...................... 4.37174% rain.......................... 4.32056% sun........................... 4.20578% semistall..................... 3.81988% hail.......................... 3.69186% trickroom..................... 1.22090% sunoffense.................... 0.96303% hailoffense................... 0.30836% sand.......................... 0.19319% choice........................ 0.08116% monowater..................... 0.00188% monotype...................... 0.00188% multiweather.................. 0.00003% sandoffense................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.245) -2.0|############### |################## -1.5|###### |################## -1.0|############################ |############ -0.5|############### |######### 0.0|############################## |####### +0.5|######################## |######## +1.0|##################### |# +1.5|###### |### +2.0|############# more negative = more offensive, more positive = more stall one # = 0.42%