weatherless...................99.78630% offense.......................40.81535% balance.......................34.98369% voltturn......................24.42234% hyperoffense..................16.80101% stall......................... 4.67744% semistall..................... 2.72251% choice........................ 2.44436% trickroom..................... 1.08128% rain.......................... 0.21316% rainoffense................... 0.01059% sun........................... 0.00054% monopoison.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monotype...................... 0.00000% Stalliness (mean: -0.180) | -2.0|##### | -1.5|###### |######## -1.0|###### |####################### -0.5|############ |########### 0.0|############# |############################## +0.5|######### |# +1.0|### | +1.5|## |## +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.73%