weatherless...................89.44576% offense.......................59.42595% hyperoffense..................26.13010% voltturn......................15.62629% balance.......................14.24283% hail.......................... 4.50653% sand.......................... 2.43368% rain.......................... 2.21778% monotype...................... 2.00016% sun........................... 1.83105% sunoffense.................... 1.38447% rainoffense................... 0.86298% mononormal.................... 0.60841% multiweather.................. 0.43480% monobug....................... 0.38099% monoground.................... 0.37712% choice........................ 0.34337% sandoffense................... 0.23684% trickroom..................... 0.20235% monodark...................... 0.19169% semistall..................... 0.17000% tailwind...................... 0.11204% monopoison.................... 0.09053% monowater..................... 0.09022% hailoffense................... 0.07217% monograss..................... 0.05585% monofighting.................. 0.04509% monoelectric.................. 0.04327% dragmag....................... 0.04137% monofire...................... 0.03113% stall......................... 0.03112% monoice....................... 0.02727% monoflying.................... 0.02202% monoghost..................... 0.02180% monorock...................... 0.01583% trickhail..................... 0.01553% monosteel..................... 0.01264% monodragon.................... 0.00915% monopsychic................... 0.00457% monofairy..................... 0.00399% Stalliness (mean: -0.617) |# -2.0|#### |###### -1.5|######### |############# -1.0|################### |################### -0.5|########################### |############################## 0.0|################# |########### +0.5|### |# +1.0| more negative = more offensive, more positive = more stall one # = 0.62%