weatherless...................88.65381% offense.......................57.31090% balance.......................26.64597% hyperoffense..................12.45711% sun........................... 4.63976% voltturn...................... 4.55808% sand.......................... 3.30828% semistall..................... 2.39340% rain.......................... 2.18918% hail.......................... 1.93596% monotype...................... 1.91962% stall......................... 1.19262% trickroom..................... 0.83320% multiweather.................. 0.69433% monodragon.................... 0.49828% sunoffense.................... 0.38392% choice........................ 0.37576% monoflying.................... 0.31041% sandoffense................... 0.30224% tricksun...................... 0.26956% monosteel..................... 0.24506% monofire...................... 0.22872% monobug....................... 0.20421% monowater..................... 0.13887% mononormal.................... 0.13887% rainoffense................... 0.10619% monoghost..................... 0.09802% monoground.................... 0.09802% monofighting.................. 0.08985% monodark...................... 0.05718% monograss..................... 0.05718% monopsychic................... 0.05718% hailoffense................... 0.05718% monoice....................... 0.04084% monoelectric.................. 0.04084% dragmag....................... 0.03267% monofairy..................... 0.03267% monorock...................... 0.02451% sunstall...................... 0.01634% tailwind...................... 0.01634% tricksand..................... 0.00817% Stalliness (mean: -0.299) -2.0|# |## -1.5|#### |########### -1.0|##################### |############################# -0.5|############################ |############################## 0.0|######################## |#################### +0.5|########## |####### +1.0|##### |## +1.5|# |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.51%