weatherless...................90.99725% offense.......................53.67225% balance.......................30.96676% hyperoffense..................11.14255% voltturn...................... 5.55797% sun........................... 2.90800% semistall..................... 2.81291% sand.......................... 2.45590% rain.......................... 2.03515% hail.......................... 2.01937% monotype...................... 1.41893% stall......................... 1.40553% trickroom..................... 1.07362% monodragon.................... 0.46408% multiweather.................. 0.40635% tricksun...................... 0.31155% monosteel..................... 0.25256% choice........................ 0.20480% sunoffense.................... 0.19883% monobug....................... 0.17871% monoflying.................... 0.15269% sandoffense................... 0.11346% monofire...................... 0.10704% rainoffense................... 0.09782% mononormal.................... 0.09569% monowater..................... 0.07536% monoghost..................... 0.06629% monograss..................... 0.05818% monofighting.................. 0.04333% monopsychic................... 0.03814% monoground.................... 0.03688% hailoffense................... 0.03305% monoice....................... 0.02453% monodark...................... 0.02341% monorock...................... 0.01944% monofairy..................... 0.01936% dragmag....................... 0.01530% monoelectric.................. 0.01468% sunstall...................... 0.01304% tailwind...................... 0.00634% tricksand..................... 0.00449% Stalliness (mean: -0.234) -2.0|# |# -1.5|### |########### -1.0|###################### |############################ -0.5|########################### |############################## 0.0|########################### |######################### +0.5|############## |######## +1.0|###### |## +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.48%