weatherless...................73.12020% offense.......................39.04606% balance.......................35.69137% hyperoffense..................12.86586% sun...........................12.02307% voltturn......................10.52218% semistall..................... 7.26274% sand.......................... 7.00716% rain.......................... 6.05752% stall......................... 5.13398% hail.......................... 2.83649% trickroom..................... 2.02462% multiweather.................. 1.02921% monotype...................... 0.82990% sunoffense.................... 0.55426% hailoffense................... 0.54139% choice........................ 0.48859% sandstall..................... 0.38902% monobug....................... 0.21721% rainoffense................... 0.20452% sandoffense................... 0.19555% dragmag....................... 0.11977% sunstall...................... 0.11960% tricksun...................... 0.11336% monorock...................... 0.07535% gravity....................... 0.05894% monodragon.................... 0.05669% monoground.................... 0.05559% tailwind...................... 0.05410% mononormal.................... 0.04640% monofire...................... 0.04115% monoelectric.................. 0.04050% monofighting.................. 0.04033% monopsychic................... 0.03734% monograss..................... 0.03656% rainstall..................... 0.03496% monosteel..................... 0.03295% monowater..................... 0.03085% monoflying.................... 0.02737% monodark...................... 0.02503% monoice....................... 0.02026% monofairy..................... 0.01956% trickhail..................... 0.01770% monoghost..................... 0.01735% trickrain..................... 0.01701% monopoison.................... 0.01433% trapper....................... 0.00497% hailstall..................... 0.00489% tricksand..................... 0.00308% allweather.................... 0.00121% Stalliness (mean: 0.021) -2.0|# |######## -1.0|################## |########################### 0.0|############################## |######################## +1.0|############### |##### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.74%