weatherless...................78.12389% balance.......................36.81845% offense.......................33.12629% hyperoffense..................14.84167% voltturn......................10.16287% sun........................... 9.48600% stall......................... 7.91853% semistall..................... 7.29505% sand.......................... 6.56335% rain.......................... 4.75816% hail.......................... 2.06727% trickroom..................... 1.95885% multiweather.................. 0.98044% choice........................ 0.72102% sandstall..................... 0.66380% hailoffense................... 0.65832% monotype...................... 0.35699% sunoffense.................... 0.27122% sunstall...................... 0.11122% dragmag....................... 0.09435% rainoffense................... 0.08096% monorock...................... 0.07038% tricksun...................... 0.06364% sandoffense................... 0.06178% monobug....................... 0.06070% gravity....................... 0.05223% monopsychic................... 0.04369% monodragon.................... 0.04220% tailwind...................... 0.03908% monofire...................... 0.02572% monoelectric.................. 0.02296% monograss..................... 0.01184% monosteel..................... 0.01087% mononormal.................... 0.00992% rainstall..................... 0.00979% monofighting.................. 0.00923% monoground.................... 0.00880% monoflying.................... 0.00806% monodark...................... 0.00795% trapper....................... 0.00715% monofairy..................... 0.00634% monoice....................... 0.00621% monowater..................... 0.00577% monoghost..................... 0.00497% monopoison.................... 0.00332% trickrain..................... 0.00259% trickhail..................... 0.00135% hailstall..................... 0.00055% tricksand..................... 0.00047% allweather.................... 0.00016% Stalliness (mean: 0.105) -2.0|### |########## -1.0|################## |######################## 0.0|############################## |########################## +1.0|################### |####### +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.69%