weatherless...................49.44218% offense.......................48.68923% sun...........................36.40633% hyperoffense..................24.06338% balance.......................20.36952% rain..........................19.37880% multiweather..................10.18916% sunoffense.................... 5.92584% monotype...................... 3.71832% semistall..................... 3.59268% sand.......................... 3.36224% stall......................... 3.28518% trickroom..................... 2.33106% rainoffense................... 2.16384% hail.......................... 1.80767% voltturn...................... 1.16559% trickrain..................... 0.78552% sunstall...................... 0.58887% monodragon.................... 0.48841% tricksun...................... 0.48538% monopsychic................... 0.47983% choice........................ 0.42357% sandstall..................... 0.34547% monosteel..................... 0.33020% monowater..................... 0.31830% hailoffense................... 0.29093% monodark...................... 0.29039% monoghost..................... 0.26967% monoice....................... 0.24635% monobug....................... 0.23619% sandoffense................... 0.22856% monofairy..................... 0.20606% mononormal.................... 0.17257% monofighting.................. 0.15795% monograss..................... 0.11084% monoflying.................... 0.10757% dragmag....................... 0.10079% monoground.................... 0.09804% monofire...................... 0.09569% monorock...................... 0.08391% rainstall..................... 0.07823% monoelectric.................. 0.07662% tailwind...................... 0.07097% monopoison.................... 0.07036% trickhail..................... 0.01843% hailstall..................... 0.01827% tricksand..................... 0.01090% trapper....................... 0.01069% gravity....................... 0.00582% allweather.................... 0.00099% swagplay...................... 0.00009% fear.......................... 0.00004% Stalliness (mean: -0.371) -2.0|## |############# -1.0|############################## |############################## 0.0|###################### |############ +1.0|###### |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.83%