sun...........................54.98454% offense.......................44.42296% weatherless...................33.84613% balance.......................23.68539% rain..........................22.93164% hyperoffense..................22.11797% multiweather..................14.21408% sunoffense.................... 8.95570% stall......................... 5.28474% trickroom..................... 4.56658% semistall..................... 4.48894% sand.......................... 1.96895% rainoffense................... 1.85961% monotype...................... 1.76930% trickrain..................... 1.74657% sunstall...................... 1.22266% tricksun...................... 1.06912% monopsychic................... 0.81103% voltturn...................... 0.71013% hail.......................... 0.61329% sandstall..................... 0.55261% choice........................ 0.29554% rainstall..................... 0.12716% monodark...................... 0.12172% monodragon.................... 0.11591% monosteel..................... 0.09879% monowater..................... 0.08838% monoghost..................... 0.07966% dragmag....................... 0.07632% monobug....................... 0.07295% monofairy..................... 0.06215% hailoffense................... 0.05781% mononormal.................... 0.05625% sandoffense................... 0.05624% monoice....................... 0.05001% monorock...................... 0.04947% monoground.................... 0.04759% monograss..................... 0.03559% monofighting.................. 0.02821% monoelectric.................. 0.02731% tailwind...................... 0.02214% monoflying.................... 0.02169% hailstall..................... 0.01399% monofire...................... 0.01305% monopoison.................... 0.01048% trickhail..................... 0.00853% tricksand..................... 0.00663% gravity....................... 0.00462% trapper....................... 0.00440% swagplay...................... 0.00001% allweather.................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.233) -2.0|## |############ -1.0|############################## |############################# 0.0|######################## |############### +1.0|######## |#### +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.77%