sun...........................63.59202% offense.......................34.56070% weatherless...................27.52580% balance.......................26.13663% hyperoffense..................23.18453% rain..........................22.51406% multiweather..................14.84375% sunoffense.................... 9.38903% stall......................... 9.17888% semistall..................... 6.93925% trickroom..................... 5.82624% rainoffense................... 2.60303% trickrain..................... 2.25346% sunstall...................... 1.83188% tricksun...................... 1.77600% monotype...................... 1.39961% sand.......................... 1.21272% monopsychic................... 1.11640% sandstall..................... 0.63853% voltturn...................... 0.51046% rainstall..................... 0.15352% hail.......................... 0.12031% choice........................ 0.11560% dragmag....................... 0.06668% monodark...................... 0.04894% monodragon.................... 0.03528% monoground.................... 0.02932% monowater..................... 0.02757% mononormal.................... 0.02694% monosteel..................... 0.02317% monorock...................... 0.01926% monofairy..................... 0.01762% hailoffense................... 0.01658% monoghost..................... 0.01235% monofighting.................. 0.01167% monobug....................... 0.01123% sandoffense................... 0.00933% monoice....................... 0.00772% gravity....................... 0.00767% tailwind...................... 0.00572% trapper....................... 0.00460% monoflying.................... 0.00410% monoelectric.................. 0.00399% monopoison.................... 0.00373% monofire...................... 0.00223% monograss..................... 0.00132% hailstall..................... 0.00014% tricksand..................... 0.00011% trickhail..................... 0.00001% swagplay...................... 0.00000% allweather.................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.041) -2.0|# |############# -1.0|############################## |####################### 0.0|######################## |##################### +1.0|########## |####### +2.0|#### |# +3.0|### more negative = more offensive, more positive = more stall one # = 0.71%