weatherless...................74.41861% balance.......................38.29293% offense.......................25.08782% sand..........................24.10047% hyperoffense..................18.97004% voltturn......................17.38728% stall.........................10.64749% semistall..................... 7.00171% sandoffense................... 1.23573% rain.......................... 0.75575% hail.......................... 0.71856% sandstall..................... 0.21944% trickroom..................... 0.19543% dragmag....................... 0.13201% hailoffense................... 0.07137% choice........................ 0.03614% trickhail..................... 0.03465% monotype...................... 0.02157% sun........................... 0.01162% sunoffense.................... 0.00567% monograss..................... 0.00512% multiweather.................. 0.00501% monobug....................... 0.00354% monopsychic................... 0.00309% monorock...................... 0.00301% monoice....................... 0.00231% monofighting.................. 0.00212% monoflying.................... 0.00145% tailwind...................... 0.00140% rainoffense................... 0.00120% monowater..................... 0.00058% monodark...................... 0.00040% monopoison.................... 0.00024% monofairy..................... 0.00008% gravity....................... 0.00001% monoelectric.................. 0.00000% tricksand..................... 0.00000% monodragon.................... 0.00000% mononormal.................... 0.00000% monoghost..................... 0.00000% hailstall..................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.179) -2.0|# |################## -1.0|################## |#################### 0.0|###################### |############################## +1.0|##################### |### +2.0|##### |# +3.0|##### more negative = more offensive, more positive = more stall one # = 0.68%