weatherless...................88.40997% balance.......................43.86997% offense.......................33.66778% voltturn......................13.26640% hyperoffense..................11.16879% semistall..................... 7.20033% sun........................... 7.14215% stall......................... 4.09313% hail.......................... 3.30132% sunoffense.................... 1.30715% rain.......................... 1.09161% tailwind...................... 0.91864% trickroom..................... 0.56695% hailstall..................... 0.34110% rainoffense................... 0.30893% hailoffense................... 0.26541% choice........................ 0.13627% monotype...................... 0.05797% sand.......................... 0.05748% sunstall...................... 0.03228% monopsychic................... 0.01941% mononormal.................... 0.01703% monoice....................... 0.01139% sandoffense................... 0.00553% monofire...................... 0.00409% sandstall..................... 0.00396% monograss..................... 0.00270% multiweather.................. 0.00255% rainstall..................... 0.00233% monobug....................... 0.00186% monoflying.................... 0.00069% monofighting.................. 0.00063% tricksun...................... 0.00040% trickhail..................... 0.00035% monodark...................... 0.00018% monodragon.................... 0.00006% dragmag....................... 0.00002% monoground.................... 0.00002% monopoison.................... 0.00001% monowater..................... 0.00000% gravity....................... 0.00000% monoelectric.................. 0.00000% monorock...................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.083) -2.0|## |### -1.5|###### |###### -1.0|############# |############## -0.5|################## |###################### 0.0|############################ |############################## +0.5|######################### |################## +1.0|############### |###### +1.5|##### |# +2.0|## |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%