weatherless...................69.33826% offense.......................54.39481% balance.......................33.05415% sun...........................15.77534% rain.......................... 7.76732% trickroom..................... 7.08134% hyperoffense.................. 6.85495% hail.......................... 5.76876% semistall..................... 4.32111% tailwind...................... 3.07994% tricksun...................... 2.12568% sand.......................... 1.53221% stall......................... 1.37498% monotype...................... 1.35730% voltturn...................... 1.00321% sunoffense.................... 0.70600% rainoffense................... 0.58725% monopsychic................... 0.42126% hailstall..................... 0.39133% sandoffense................... 0.23361% monoghost..................... 0.21267% multiweather.................. 0.17997% choice........................ 0.14625% hailoffense................... 0.13416% monoflying.................... 0.11829% gravity....................... 0.10769% monowater..................... 0.10635% trickrain..................... 0.09737% rainstall..................... 0.09280% trickhail..................... 0.08609% monoice....................... 0.06725% monodragon.................... 0.06616% batonpass..................... 0.06283% monograss..................... 0.06173% monofairy..................... 0.04776% monofighting.................. 0.04660% monoground.................... 0.03993% monofire...................... 0.03852% monodark...................... 0.03103% monoelectric.................. 0.02881% monosteel..................... 0.02269% sandstall..................... 0.01874% monopoison.................... 0.01715% monorock...................... 0.01633% trapper....................... 0.01391% mononormal.................... 0.00959% dragmag....................... 0.00682% monobug....................... 0.00517% Stalliness (mean: -0.113) -1.5|## |###### -1.0|########### |###################### -0.5|########################## |############################## 0.0|############################# |####################### +0.5|############## |########### +1.0|####### |## +1.5|### |# more negative = more offensive, more positive = more stall one # = 0.53%