weatherless...................80.37902% offense.......................49.11018% balance.......................43.29592% trickroom.....................18.23034% sun........................... 9.70084% rain.......................... 6.02168% tailwind...................... 4.42980% semistall..................... 4.33270% hail.......................... 2.85730% hyperoffense.................. 2.24285% tricksun...................... 1.89978% voltturn...................... 1.46374% sand.......................... 1.04307% stall......................... 1.01834% sunoffense.................... 0.58102% trickhail..................... 0.41851% monotype...................... 0.39663% trickrain..................... 0.19992% monoflying.................... 0.15264% hailoffense................... 0.11446% monofighting.................. 0.05382% choice........................ 0.05000% monowater..................... 0.04903% hailstall..................... 0.04586% sandoffense................... 0.03898% monoice....................... 0.03833% rainoffense................... 0.03300% monograss..................... 0.03152% monopsychic................... 0.02119% monoghost..................... 0.01443% monodragon.................... 0.01199% gravity....................... 0.01160% monorock...................... 0.01005% monoelectric.................. 0.00669% batonpass..................... 0.00470% monoground.................... 0.00333% monofairy..................... 0.00258% rainstall..................... 0.00193% multiweather.................. 0.00189% monodark...................... 0.00101% sandstall..................... 0.00015% monofire...................... 0.00004% mononormal.................... 0.00001% monopoison.................... 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% trapper....................... 0.00000% monobug....................... 0.00000% Stalliness (mean: 0.073) -1.5| |## -1.0|### |############ -0.5|################# |######################## 0.0|############################## |####################### +0.5|########### |################## +1.0|######## |## +1.5|## |# more negative = more offensive, more positive = more stall one # = 0.66%