weatherless...................97.75480% offense.......................43.08316% balance.......................35.41586% hyperoffense..................18.08681% voltturn......................10.85938% semistall..................... 1.98772% stall......................... 1.42645% sun........................... 0.95741% rain.......................... 0.91440% trickroom..................... 0.54540% sunoffense.................... 0.39752% monotype...................... 0.29273% sand.......................... 0.29170% choice........................ 0.20086% monowater..................... 0.11024% monoelectric.................. 0.10526% hail.......................... 0.08168% monopoison.................... 0.05668% rainoffense................... 0.03180% tricksand..................... 0.02065% hailoffense................... 0.00857% dragmag....................... 0.00835% monoice....................... 0.00807% monoghost..................... 0.00719% tailwind...................... 0.00491% monodark...................... 0.00350% monograss..................... 0.00121% sandstall..................... 0.00088% mononormal.................... 0.00041% hailstall..................... 0.00040% monobug....................... 0.00011% monoflying.................... 0.00005% gravity....................... 0.00004% monorock...................... 0.00002% monopsychic................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% multiweather.................. 0.00000% monofire...................... 0.00000% sandoffense................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.208) |# -1.5|####### |############ -1.0|######## |######### -0.5|################### |################ 0.0|############################## |##################### +0.5|############# |###### +1.0|# |## +1.5|# | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.68%