weatherless...................70.52754% offense.......................45.54070% balance.......................32.28534% hyperoffense..................15.42831% sand..........................15.36452% voltturn...................... 9.66788% sun........................... 6.92183% rain.......................... 6.23431% semistall..................... 4.56460% stall......................... 2.18104% hail.......................... 1.57351% sandoffense................... 1.22317% rainoffense................... 1.05306% sunoffense.................... 0.93155% monotype...................... 0.81409% sandstall..................... 0.74524% choice........................ 0.60146% multiweather.................. 0.57513% trickroom..................... 0.43742% hailoffense................... 0.22377% tricksun...................... 0.15897% monoghost..................... 0.14480% tailwind...................... 0.10632% monoelectric.................. 0.09619% monograss..................... 0.08809% mononormal.................... 0.08708% monoice....................... 0.08404% gravity....................... 0.07898% monowater..................... 0.07797% tricksand..................... 0.05873% monoflying.................... 0.05569% monopsychic................... 0.05164% monofighting.................. 0.03544% monopoison.................... 0.03341% monobug....................... 0.03038% trickhail..................... 0.02531% monodark...................... 0.02531% monoground.................... 0.02430% monofire...................... 0.02228% monosteel..................... 0.01418% allweather.................... 0.01316% monorock...................... 0.01215% monofairy..................... 0.00911% dragmag....................... 0.00405% monodragon.................... 0.00304% Stalliness (mean: -0.170) |#### -1.5|####### |############### -1.0|################# |###################### -0.5|########################### |############################## 0.0|########################### |####################### +0.5|################ |############### +1.0|######## |##### +1.5|## |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.44%