weatherless...................78.21113% offense.......................45.18259% balance.......................25.79348% hyperoffense..................22.97802% hail.......................... 7.43038% voltturn...................... 7.26010% rain.......................... 6.33711% sun........................... 6.18829% semistall..................... 3.43007% hailoffense................... 2.80401% stall......................... 2.61584% sand.......................... 2.25595% trickroom..................... 1.56120% rainoffense................... 1.24639% monotype...................... 0.94516% choice........................ 0.79205% sunoffense.................... 0.74840% multiweather.................. 0.40068% mononormal.................... 0.21966% sandoffense................... 0.14954% monowater..................... 0.13594% trickrain..................... 0.13451% monopsychic................... 0.12950% tailwind...................... 0.09659% tricksun...................... 0.06296% sandstall..................... 0.06225% monodragon.................... 0.06010% monobug....................... 0.05939% monoground.................... 0.05867% monoflying.................... 0.05795% monoice....................... 0.05295% monosteel..................... 0.04651% monofairy..................... 0.04508% monoelectric.................. 0.03434% monograss..................... 0.03363% monofighting.................. 0.03291% monofire...................... 0.03291% monorock...................... 0.02719% monodark...................... 0.02647% gravity....................... 0.01789% dragmag....................... 0.01574% monoghost..................... 0.01574% monopoison.................... 0.01216% trickhail..................... 0.01145% hailstall..................... 0.00715% sunstall...................... 0.00644% tricksand..................... 0.00644% allweather.................... 0.00286% Stalliness (mean: -0.330) -2.0|## |###### -1.5|############# |######################### -1.0|############################ |############################## -0.5|############################## |############################## 0.0|######################### |####################### +0.5|############### |############ +1.0|####### |##### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%