weatherless...................79.24525% offense.......................43.09180% balance.......................27.16299% hyperoffense..................22.61796% voltturn...................... 8.80834% hail.......................... 6.45723% rain.......................... 5.98413% sun........................... 5.97907% semistall..................... 3.87445% stall......................... 3.25280% hailoffense................... 2.62838% sand.......................... 2.55875% trickroom..................... 1.99402% rainoffense................... 1.05020% monotype...................... 0.79887% choice........................ 0.79828% sunoffense.................... 0.69623% multiweather.................. 0.20884% mononormal.................... 0.20063% sandoffense................... 0.17935% monopsychic................... 0.17737% trickrain..................... 0.15264% monowater..................... 0.11236% tailwind...................... 0.11030% tricksun...................... 0.09651% sandstall..................... 0.09247% monobug....................... 0.05108% monoground.................... 0.04825% monodragon.................... 0.03185% monoelectric.................. 0.03028% monofire...................... 0.03025% monoflying.................... 0.02856% monosteel..................... 0.02620% monoice....................... 0.02560% monorock...................... 0.02191% monofairy..................... 0.02129% gravity....................... 0.01728% monograss..................... 0.01571% monofighting.................. 0.01346% trickhail..................... 0.01324% monoghost..................... 0.01107% dragmag....................... 0.01090% monodark...................... 0.00958% tricksand..................... 0.00957% monopoison.................... 0.00705% hailstall..................... 0.00676% sunstall...................... 0.00585% allweather.................... 0.00378% Stalliness (mean: -0.283) -2.0|## |####### -1.5|############# |######################### -1.0|############################ |############################# -0.5|############################# |############################## 0.0|########################## |######################### +0.5|################ |############# +1.0|######## |###### +1.5|## |## +2.0|# |# +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%