weatherless...................81.52275% offense.......................37.84772% balance.......................29.55703% hyperoffense..................21.65739% voltturn......................10.16877% sun........................... 5.80946% semistall..................... 5.71317% stall......................... 5.22469% hail.......................... 5.06683% rain.......................... 4.62907% sand.......................... 3.11965% trickroom..................... 2.64247% hailoffense................... 2.32737% choice........................ 0.87397% rainoffense................... 0.76354% monotype...................... 0.71186% sunoffense.................... 0.69320% monopsychic................... 0.45398% tricksun...................... 0.24964% sandoffense................... 0.23102% sandstall..................... 0.16392% multiweather.................. 0.14149% trickrain..................... 0.11547% mononormal.................... 0.08843% monoelectric.................. 0.05370% monowater..................... 0.04637% tailwind...................... 0.03689% monoground.................... 0.01896% monoflying.................... 0.01536% tricksand..................... 0.01407% monobug....................... 0.01222% trickhail..................... 0.01213% hailstall..................... 0.01036% monosteel..................... 0.01002% monoice....................... 0.00734% sunstall...................... 0.00435% gravity....................... 0.00406% monofighting.................. 0.00321% dragmag....................... 0.00209% allweather.................... 0.00202% monofire...................... 0.00167% monorock...................... 0.00139% monodragon.................... 0.00128% monofairy..................... 0.00068% monoghost..................... 0.00022% monodark...................... 0.00018% monopoison.................... 0.00006% monograss..................... 0.00001% Stalliness (mean: -0.154) -2.0|### |####### -1.5|############## |######################### -1.0|########################## |######################## -0.5|######################## |############################## 0.0|############################# |########################### +0.5|################## |############## +1.0|########### |########## +1.5|### |## +2.0|# |## +2.5|## |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.36%