weatherless...................67.14409% balance.......................43.08118% offense.......................37.69506% sand..........................24.50216% hyperoffense..................15.16874% hail.......................... 4.62982% rain.......................... 3.58258% voltturn...................... 3.15960% hailoffense................... 2.92054% semistall..................... 2.35121% stall......................... 1.70381% sun........................... 1.01396% multiweather.................. 0.87261% sunoffense.................... 0.31960% rainoffense................... 0.24723% trickroom..................... 0.11295% sandoffense................... 0.08539% choice........................ 0.02416% sandstall..................... 0.01693% monotype...................... 0.00719% monobug....................... 0.00325% monodragon.................... 0.00276% monopoison.................... 0.00098% monowater..................... 0.00035% monoelectric.................. 0.00011% dragmag....................... 0.00008% mononormal.................... 0.00008% rainstall..................... 0.00002% monograss..................... 0.00001% monoice....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% monoghost..................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% tailwind...................... 0.00000% monofighting.................. 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.068) -2.0|## |### -1.5|# |######## -1.0|############# |########### -0.5|####### |################ 0.0|############################## |####### +0.5|######### |########## +1.0|###################### |# +1.5| | +2.0| |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.70%