weatherless...................80.25149% offense.......................46.54828% balance.......................24.84238% hyperoffense..................21.34970% sand.......................... 7.19553% voltturn...................... 6.35664% sun........................... 5.70299% hail.......................... 4.31732% stall......................... 3.64585% semistall..................... 3.61379% rain.......................... 2.76422% sunoffense.................... 1.46226% sandoffense................... 1.33580% monotype...................... 1.19688% trickroom..................... 1.18263% choice........................ 0.90122% rainoffense................... 0.75161% hailoffense................... 0.55213% tailwind...................... 0.40787% multiweather.................. 0.22441% monoice....................... 0.21195% sandstall..................... 0.18523% monowater..................... 0.15852% mononormal.................... 0.12289% monobug....................... 0.11755% tricksun...................... 0.11755% monopsychic................... 0.09796% monograss..................... 0.08549% monoelectric.................. 0.08371% monopoison.................... 0.07659% monoflying.................... 0.07302% gravity....................... 0.06234% tricksand..................... 0.05521% monorock...................... 0.04453% dragmag....................... 0.04096% monoghost..................... 0.03740% monodragon.................... 0.03384% monodark...................... 0.03206% monofire...................... 0.03206% monosteel..................... 0.02672% monofairy..................... 0.01959% monofighting.................. 0.01781% trickhail..................... 0.01603% hailstall..................... 0.01247% monoground.................... 0.01069% sunstall...................... 0.00712% rainstall..................... 0.00356% Stalliness (mean: -0.291) -2.0|### |####### -1.5|############ |################### -1.0|######################## |############################ -0.5|############################## |############################# 0.0|######################## |#################### +0.5|############## |########### +1.0|###### |#### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.41%