weatherless...................83.28659% offense.......................38.99673% balance.......................30.17022% hyperoffense..................18.47419% voltturn...................... 8.53658% stall......................... 7.96621% sand.......................... 7.70156% semistall..................... 4.39265% sun........................... 4.32102% hail.......................... 2.88030% trickroom..................... 2.18441% rain.......................... 2.01822% sandoffense................... 1.50093% sunoffense.................... 0.67307% rainoffense................... 0.67246% choice........................ 0.65886% sandstall..................... 0.60049% monotype...................... 0.48010% hailoffense................... 0.29621% monopoison.................... 0.27906% multiweather.................. 0.20714% tricksun...................... 0.16791% gravity....................... 0.10804% dragmag....................... 0.05905% monobug....................... 0.04155% monoice....................... 0.03704% monoelectric.................. 0.02559% mononormal.................... 0.02449% monograss..................... 0.01531% sunstall...................... 0.01422% monorock...................... 0.01313% monowater..................... 0.01125% trickhail..................... 0.00925% monofire...................... 0.00733% monoghost..................... 0.00697% monopsychic................... 0.00522% monodark...................... 0.00511% tricksand..................... 0.00435% monofighting.................. 0.00403% monoground.................... 0.00357% tailwind...................... 0.00264% monodragon.................... 0.00085% hailstall..................... 0.00068% monoflying.................... 0.00051% monofairy..................... 0.00014% monosteel..................... 0.00013% rainstall..................... 0.00000% Stalliness (mean: -0.044) -2.0|## |####### -1.5|########### |################### -1.0|################### |####################### -0.5|########################## |############################## 0.0|##################### |##################### +0.5|################ |######################## +1.0|######## |#### +1.5|### |### +2.0|## |## +2.5|### |## +3.0|## |## +3.5|## more negative = more offensive, more positive = more stall one # = 0.39%