weatherless...................87.34856% offense.......................51.34323% balance.......................30.09376% hyperoffense.................. 9.33163% stall......................... 5.47308% voltturn...................... 4.03034% hail.......................... 3.99971% semistall..................... 3.75831% sand.......................... 3.52196% rain.......................... 2.62230% sun........................... 2.50825% trickroom..................... 2.28722% choice........................ 0.33161% hailoffense................... 0.32137% dragmag....................... 0.28558% sandstall..................... 0.23861% tailwind...................... 0.15649% monotype...................... 0.11472% tricksun...................... 0.07801% monowater..................... 0.05866% monopsychic................... 0.04938% rainoffense................... 0.03590% gravity....................... 0.02337% sunoffense.................... 0.02331% tricksand..................... 0.02134% sandoffense................... 0.00869% trapper....................... 0.00579% trickrain..................... 0.00542% monodragon.................... 0.00362% monobug....................... 0.00301% multiweather.................. 0.00079% sunstall...................... 0.00027% mononormal.................... 0.00003% monofairy..................... 0.00002% monosteel..................... 0.00002% monograss..................... 0.00000% monopoison.................... 0.00000% monofire...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.083) -1.5|## |######### -1.0|#################### |############################# -0.5|############################## |########################### 0.0|############################# |################### +0.5|############ |########## +1.0|######## |### +1.5|### |## +2.0|## |### +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.47%