weatherless...................69.58390% offense.......................51.09401% hyperoffense..................23.88533% balance.......................22.69435% voltturn......................18.17791% hail..........................13.45363% rain.......................... 8.95911% hailoffense................... 4.90556% sand.......................... 4.71838% sun........................... 3.79848% rainoffense................... 1.93845% semistall..................... 1.74621% trickroom..................... 1.02530% monotype...................... 1.01897% choice........................ 0.83179% sunoffense.................... 0.66653% stall......................... 0.58010% sandoffense................... 0.57715% multiweather.................. 0.48820% tricksun...................... 0.22133% monobug....................... 0.21248% tailwind...................... 0.16568% monowater..................... 0.11214% monoice....................... 0.11130% monograss..................... 0.08516% monoflying.................... 0.08474% monofairy..................... 0.07336% mononormal.................... 0.06155% sandstall..................... 0.05860% monofighting.................. 0.05565% monodark...................... 0.04933% monodragon.................... 0.04933% monoghost..................... 0.04132% monopoison.................... 0.03373% trickrain..................... 0.03162% monofire...................... 0.03120% monosteel..................... 0.02192% monopsychic................... 0.02024% gravity....................... 0.01897% dragmag....................... 0.01771% monoground.................... 0.01391% monorock...................... 0.01265% monoelectric.................. 0.01138% trickhail..................... 0.01012% tricksand..................... 0.00970% sunstall...................... 0.00801% hailstall..................... 0.00759% rainstall..................... 0.00632% allweather.................... 0.00464% trapper....................... 0.00084% Stalliness (mean: -0.471) -2.0|#### |###### -1.5|############# |################# -1.0|####################### |########################### -0.5|############################## |############################ 0.0|######################### |################## +0.5|########### |####### +1.0|### |## +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.46%