weatherless...................68.28742% offense.......................48.29223% hyperoffense..................25.19119% balance.......................23.70779% voltturn......................20.97799% hail..........................14.98360% rain.......................... 8.64203% hailoffense................... 6.33295% sand.......................... 5.45855% sun........................... 3.00590% semistall..................... 2.09764% rainoffense................... 1.83202% trickroom..................... 0.96495% choice........................ 0.81187% stall......................... 0.71115% sandoffense................... 0.69141% sunoffense.................... 0.53695% monotype...................... 0.52484% multiweather.................. 0.34954% tricksun...................... 0.19404% tailwind...................... 0.12920% monofairy..................... 0.10855% monowater..................... 0.07123% monobug....................... 0.06872% sandstall..................... 0.06392% monoice....................... 0.05681% monoflying.................... 0.03945% monograss..................... 0.03629% monodragon.................... 0.02547% mononormal.................... 0.02514% monodark...................... 0.02263% monofighting.................. 0.02007% monofire...................... 0.01864% dragmag....................... 0.01830% monopoison.................... 0.01316% monoghost..................... 0.01038% trickrain..................... 0.00841% trickhail..................... 0.00812% tricksand..................... 0.00741% monoground.................... 0.00731% allweather.................... 0.00717% sunstall...................... 0.00660% gravity....................... 0.00640% monosteel..................... 0.00625% monopsychic................... 0.00598% rainstall..................... 0.00524% monorock...................... 0.00523% monoelectric.................. 0.00281% hailstall..................... 0.00276% trapper....................... 0.00006% Stalliness (mean: -0.466) -2.0|##### |####### -1.5|################ |################## -1.0|####################### |########################### -0.5|############################## |############################ 0.0|########################## |################### +0.5|############ |######## +1.0|#### |## +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.44%