weatherless...................64.74387% offense.......................40.59592% hyperoffense..................29.52784% balance.......................25.07085% voltturn......................22.60204% hail..........................16.67711% hailoffense................... 9.41189% sand.......................... 8.90645% rain.......................... 7.77118% semistall..................... 3.54219% sun........................... 2.05557% rainoffense................... 1.29874% stall......................... 1.26320% sandoffense................... 1.06531% trickroom..................... 0.93518% choice........................ 0.87557% monotype...................... 0.43650% sunoffense.................... 0.33820% monofairy..................... 0.28365% tricksun...................... 0.25240% sandstall..................... 0.14030% tailwind...................... 0.13736% multiweather.................. 0.11633% monowater..................... 0.06030% dragmag....................... 0.03082% monoflying.................... 0.03051% monograss..................... 0.02011% monoice....................... 0.01176% allweather.................... 0.01164% tricksand..................... 0.01011% monofighting.................. 0.00951% hailstall..................... 0.00894% monobug....................... 0.00471% monodark...................... 0.00355% monodragon.................... 0.00326% trickrain..................... 0.00263% monofire...................... 0.00222% mononormal.................... 0.00173% monosteel..................... 0.00170% monoghost..................... 0.00141% monorock...................... 0.00114% monopoison.................... 0.00105% rainstall..................... 0.00104% sunstall...................... 0.00024% monopsychic................... 0.00012% gravity....................... 0.00008% monoground.................... 0.00006% monoelectric.................. 0.00003% trapper....................... 0.00001% trickhail..................... 0.00000% Stalliness (mean: -0.450) -2.0|######### |########## -1.5|######################### |####################### -1.0|####################### |######################### -0.5|############################## |############################# 0.0|########################## |##################### +0.5|################ |############# +1.0|##### |##### +1.5|### |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.38%