weatherless...................51.67009% offense.......................41.37297% voltturn......................30.55248% hyperoffense..................30.22329% balance.......................25.59900% hail..........................17.03381% rain..........................16.11351% sand..........................14.19456% hailoffense...................12.07733% semistall..................... 1.50894% rainoffense................... 1.31879% stall......................... 1.29580% trickroom..................... 1.17753% sun........................... 1.11615% choice........................ 0.66744% sandoffense................... 0.29557% sandstall..................... 0.28383% tailwind...................... 0.15791% multiweather.................. 0.10951% monotype...................... 0.10015% sunoffense.................... 0.06414% tricksun...................... 0.05038% monowater..................... 0.04315% monofairy..................... 0.01601% monoflying.................... 0.01470% monodark...................... 0.01334% tricksand..................... 0.01278% monofighting.................. 0.00619% allweather.................... 0.00594% dragmag....................... 0.00413% monoice....................... 0.00265% hailstall..................... 0.00200% monobug....................... 0.00120% trickrain..................... 0.00104% monosteel..................... 0.00083% mononormal.................... 0.00074% monodragon.................... 0.00043% monoghost..................... 0.00031% monorock...................... 0.00023% monofire...................... 0.00022% monopoison.................... 0.00012% monograss..................... 0.00004% gravity....................... 0.00000% monoground.................... 0.00000% monopsychic................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% trapper....................... 0.00000% sunstall...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.451) -2.0|##### |###### -1.5|#################### |############################# -1.0|############## |################### -0.5|################## |############################## 0.0|######################## |########################## +0.5|######### |########### +1.0|## |## +1.5| | +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.46%