weatherless...................75.58317% offense.......................52.03002% balance.......................46.45730% sun........................... 9.49427% rain.......................... 9.24992% trickroom..................... 4.97466% hail.......................... 3.07686% sand.......................... 2.92505% tricksun...................... 2.24123% tailwind...................... 2.11940% voltturn...................... 0.80765% semistall..................... 0.76170% hyperoffense.................. 0.68538% monotype...................... 0.45246% multiweather.................. 0.31622% trickrain..................... 0.11110% monodragon.................... 0.06734% stall......................... 0.06560% monobug....................... 0.05791% rainoffense................... 0.05345% tricksand..................... 0.04679% gravity....................... 0.04647% trickhail..................... 0.04330% mononormal.................... 0.03807% monowater..................... 0.03697% sunoffense.................... 0.03677% monoice....................... 0.03677% monoelectric.................. 0.03238% monograss..................... 0.03115% dragmag....................... 0.03018% monofairy..................... 0.02973% batonpass..................... 0.02921% hailoffense................... 0.02152% monosteel..................... 0.02016% monodark...................... 0.01997% monofire...................... 0.01784% monoghost..................... 0.01700% sandoffense................... 0.01648% monorock...................... 0.01299% monopsychic................... 0.01163% monofighting.................. 0.01105% monopoison.................... 0.00724% sandstall..................... 0.00420% monoflying.................... 0.00401% hailstall..................... 0.00265% allweather.................... 0.00194% sunstall...................... 0.00149% monoground.................... 0.00129% trapper....................... 0.00090% rainstall..................... 0.00078% Stalliness (mean: -0.022) -1.2|# |# -0.8|#### |########### -0.4|################### |########################### 0.0|############################## |######################## +0.4|################ |######## +0.8|### |# | more negative = more offensive, more positive = more stall one # = 0.68%