weatherless...................80.81230% offense.......................54.86327% balance.......................44.56310% sun........................... 8.17207% rain.......................... 7.30087% trickroom..................... 4.55517% tricksun...................... 2.67427% hail.......................... 1.98572% sand.......................... 1.90215% tailwind...................... 1.35237% voltturn...................... 0.69554% semistall..................... 0.28625% hyperoffense.................. 0.27318% multiweather.................. 0.17272% dragmag....................... 0.12907% tricksand..................... 0.06089% monotype...................... 0.05831% trickrain..................... 0.05497% trickhail..................... 0.03270% monodragon.................... 0.01816% stall......................... 0.01419% sunoffense.................... 0.01298% gravity....................... 0.01120% mononormal.................... 0.01110% rainoffense................... 0.00810% sandoffense................... 0.00605% monograss..................... 0.00396% monopsychic................... 0.00372% monofire...................... 0.00299% monodark...................... 0.00282% monofighting.................. 0.00268% monobug....................... 0.00224% monoice....................... 0.00218% hailoffense................... 0.00215% monofairy..................... 0.00198% sandstall..................... 0.00173% monosteel..................... 0.00128% monowater..................... 0.00103% monoground.................... 0.00102% monoelectric.................. 0.00092% monopoison.................... 0.00084% monorock...................... 0.00081% sunstall...................... 0.00064% monoghost..................... 0.00055% batonpass..................... 0.00055% monoflying.................... 0.00005% rainstall..................... 0.00004% allweather.................... 0.00001% hailstall..................... 0.00001% trapper....................... 0.00000% Stalliness (mean: -0.044) -1.2| | -0.8|### |########## -0.4|################## |############################# 0.0|############################## |######################## +0.4|############### |###### +0.8|## |# | more negative = more offensive, more positive = more stall one # = 0.72%