weatherless...................86.25742% balance.......................52.86192% offense.......................46.66763% sun........................... 5.91504% rain.......................... 4.99927% trickroom..................... 3.34442% tricksun...................... 1.80256% hail.......................... 1.53568% sand.......................... 1.38085% tailwind...................... 0.68372% voltturn...................... 0.43245% semistall..................... 0.30842% hyperoffense.................. 0.15531% multiweather.................. 0.08665% trickrain..................... 0.04888% monotype...................... 0.03832% gravity....................... 0.03411% sunoffense.................... 0.02426% dragmag....................... 0.02375% rainoffense................... 0.01931% tricksand..................... 0.01124% stall......................... 0.00671% trickhail..................... 0.00546% monograss..................... 0.00528% monodragon.................... 0.00485% sandoffense................... 0.00475% monoelectric.................. 0.00474% monowater..................... 0.00441% monoflying.................... 0.00389% batonpass..................... 0.00282% monopsychic................... 0.00275% monoice....................... 0.00262% monofire...................... 0.00256% hailoffense................... 0.00243% monofairy..................... 0.00200% monobug....................... 0.00145% monopoison.................... 0.00118% monosteel..................... 0.00111% sandstall..................... 0.00065% allweather.................... 0.00054% mononormal.................... 0.00050% monodark...................... 0.00044% monoghost..................... 0.00030% monofighting.................. 0.00026% trapper....................... 0.00005% hailstall..................... 0.00001% Stalliness (mean: 0.019) | -0.8|# |###### -0.4|############# |####################### 0.0|############################## |########################### +0.4|############### |###### +0.8|## |# more negative = more offensive, more positive = more stall one # = 0.80%