weatherless...................92.04077% balance.......................53.80707% offense.......................46.06823% rain.......................... 4.52192% sun........................... 2.60058% trickroom..................... 2.12466% tricksun...................... 0.95095% hail.......................... 0.44192% sand.......................... 0.41042% voltturn...................... 0.24398% tailwind...................... 0.10737% hyperoffense.................. 0.06827% semistall..................... 0.05639% trickrain..................... 0.02817% rainoffense................... 0.01742% multiweather.................. 0.01561% dragmag....................... 0.00642% trickhail..................... 0.00505% sunoffense.................... 0.00325% tricksand..................... 0.00188% gravity....................... 0.00065% monotype...................... 0.00044% monograss..................... 0.00018% monoflying.................... 0.00014% monowater..................... 0.00006% stall......................... 0.00004% monoelectric.................. 0.00003% hailoffense................... 0.00002% monopsychic................... 0.00001% monofire...................... 0.00001% monofighting.................. 0.00001% monosteel..................... 0.00000% monoghost..................... 0.00000% monodragon.................... 0.00000% batonpass..................... 0.00000% monoice....................... 0.00000% trapper....................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% sandoffense................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% allweather.................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.031) | -0.8| |#### -0.4|########## |################## 0.0|############################## |########################### +0.4|############ |#### +0.8|# | more negative = more offensive, more positive = more stall one # = 0.94%