weatherless...................91.82727% balance.......................48.38236% offense.......................35.29336% hyperoffense..................13.75281% sun........................... 3.62100% sand.......................... 3.57389% voltturn...................... 3.40700% semistall..................... 1.82981% sunoffense.................... 1.61407% trickroom..................... 0.82344% stall......................... 0.74165% rain.......................... 0.56236% hail.......................... 0.41548% monotype...................... 0.14910% choice........................ 0.12995% mononormal.................... 0.12076% hailoffense................... 0.03783% monobug....................... 0.01586% monodragon.................... 0.00930% monograss..................... 0.00194% monopoison.................... 0.00078% sandstall..................... 0.00059% monopsychic................... 0.00042% rainoffense................... 0.00028% gravity....................... 0.00004% monowater..................... 0.00004% tailwind...................... 0.00000% tricksun...................... 0.00000% multiweather.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.109) -2.0|# |# -1.5|#### |######### -1.0|###### |####### -0.5|######### |################# 0.0|######################## |############################## +0.5|############### |####### +1.0|## |# +1.5| |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.73%