weatherless...................99.27027% balance.......................64.80944% offense.......................14.93069% semistall.....................14.92317% stall......................... 4.52778% batonpass..................... 1.63218% hyperoffense.................. 0.80891% sun........................... 0.46569% monotype...................... 0.27391% rain.......................... 0.21552% monoice....................... 0.09255% monoflying.................... 0.07465% sand.......................... 0.04852% monobug....................... 0.04489% dragmag....................... 0.02194% mononormal.................... 0.01549% monosteel..................... 0.01422% sandstall..................... 0.01372% monofighting.................. 0.01276% monoelectric.................. 0.01094% monowater..................... 0.01015% monodark...................... 0.00691% monopoison.................... 0.00380% monoground.................... 0.00379% monopsychic................... 0.00330% monofire...................... 0.00329% monodragon.................... 0.00251% monograss..................... 0.00153% trapper....................... 0.00126% monorock...................... 0.00025% monoghost..................... 0.00000% Stalliness (mean: 0.501) |# -1.0|# |## -0.5|##### |####### 0.0|################### |############################## +0.5|######################### |################# +1.0|############### |######## +1.5|####### |### +2.0|## | more negative = more offensive, more positive = more stall one # = 0.71%