hyperoffense..................96.39519% weatherless...................95.38445% offense....................... 3.60348% rain.......................... 2.57232% rainoffense................... 2.54470% sun........................... 1.61694% sunoffense.................... 1.61567% dragmag....................... 0.86408% sandoffense................... 0.42671% sand.......................... 0.42671% choice........................ 0.00987% balance....................... 0.00133% multiweather.................. 0.00041% monowater..................... 0.00005% monotype...................... 0.00005% semistall..................... 0.00000% monosteel..................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -1.577) |######### -2.0|################ |############################ -1.5|############################ |############################## -1.0|########## |# -0.5| | 0.0| | more negative = more offensive, more positive = more stall one # = 0.82%