weatherless...................98.34566% hyperoffense..................95.23007% offense....................... 4.76990% rain.......................... 1.18125% rainoffense................... 1.17429% dragmag....................... 0.79000% sun........................... 0.47051% sunoffense.................... 0.47047% choice........................ 0.00332% sandoffense................... 0.00258% sand.......................... 0.00258% balance....................... 0.00002% monowater..................... 0.00000% monotype...................... 0.00000% multiweather.................. 0.00000% semistall..................... 0.00000% monosteel..................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -1.448) |#### -2.0|##### |############### -1.5|################### |############################## -1.0|############## |# -0.5| | 0.0| | more negative = more offensive, more positive = more stall one # = 1.13%