weatherless...................52.82126% sand..........................43.91712% offense.......................36.73172% balance.......................30.69153% hyperoffense..................13.35931% semistall.....................11.65345% stall......................... 7.56400% sandstall..................... 4.38803% sandoffense................... 3.47643% batonpass..................... 3.22510% dragmag....................... 3.15932% rain.......................... 2.02969% sun........................... 1.26657% sunoffense.................... 0.78137% choice........................ 0.65007% monotype...................... 0.61650% rainoffense................... 0.51340% trapper....................... 0.15815% monowater..................... 0.12217% monoelectric.................. 0.11304% monopsychic................... 0.06901% mononormal.................... 0.06498% voltturn...................... 0.05692% monobug....................... 0.05317% multiweather.................. 0.03625% monorock...................... 0.03249% monoflying.................... 0.03195% monosteel..................... 0.03061% monofighting.................. 0.03061% monograss..................... 0.03007% monofire...................... 0.01584% rainstall..................... 0.01557% monoground.................... 0.01316% monopoison.................... 0.01235% monodark...................... 0.01101% monoice....................... 0.00832% monoghost..................... 0.00510% monodragon.................... 0.00456% monofairy..................... 0.00430% sunstall...................... 0.00322% hail.......................... 0.00188% hailstall..................... 0.00054% Stalliness (mean: 0.087) |### -1.5|##### |################## -1.0|###################### |####################### -0.5|############################## |############################ 0.0|############################ |######################### +0.5|#################### |################### +1.0|############## |################# +1.5|############### |######### +2.0|### |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.35%