weatherless...................75.14466% offense.......................46.54954% balance.......................45.39385% sun........................... 9.58728% sand.......................... 8.07201% trickroom..................... 7.09946% rain.......................... 6.91717% hyperoffense.................. 4.08439% tailwind...................... 3.47338% semistall..................... 3.33053% tricksand..................... 1.88057% hail.......................... 1.27996% monotype...................... 1.11800% multiweather.................. 1.00108% voltturn...................... 0.99047% dragmag....................... 0.91518% choice........................ 0.89003% trickhail..................... 0.66191% stall......................... 0.64169% monowater..................... 0.28129% sunoffense.................... 0.26645% mononormal.................... 0.23151% tricksun...................... 0.15867% trickrain..................... 0.15403% monofire...................... 0.12628% sandoffense................... 0.11376% monofairy..................... 0.11038% monobug....................... 0.10390% trapper....................... 0.09694% monoghost..................... 0.07224% rainstall..................... 0.05832% monosteel..................... 0.03761% monodragon.................... 0.03175% rainoffense................... 0.02977% monopsychic................... 0.02569% monorock...................... 0.02503% monofighting.................. 0.02044% monograss..................... 0.01997% monodark...................... 0.01545% batonpass..................... 0.01313% monoground.................... 0.01309% monoice....................... 0.00331% monoflying.................... 0.00005% Stalliness (mean: -0.054) -1.5|## |## -1.0|######## |#################### -0.5|############# |############## 0.0|############################## |################# +0.5|############### |########### +1.0|##### |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.71%