weatherless...................83.66618% offense.......................49.84674% balance.......................45.79415% sand.......................... 7.58389% trickroom..................... 6.74643% sun........................... 5.69344% tailwind...................... 4.51322% rain.......................... 2.65805% semistall..................... 2.20051% hyperoffense.................. 2.09299% choice........................ 1.57656% voltturn...................... 0.98896% hail.......................... 0.72132% tricksand..................... 0.47794% multiweather.................. 0.32289% trickhail..................... 0.32241% dragmag....................... 0.26980% monotype...................... 0.17049% sandoffense................... 0.09794% monofire...................... 0.07579% stall......................... 0.06561% sunoffense.................... 0.04681% mononormal.................... 0.04561% monowater..................... 0.03217% trickrain..................... 0.01000% monofairy..................... 0.00709% monoghost..................... 0.00513% monobug....................... 0.00466% batonpass..................... 0.00079% rainoffense................... 0.00015% monograss..................... 0.00004% monoice....................... 0.00000% trapper....................... 0.00000% tricksun...................... 0.00000% monoflying.................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.105) -1.5|# |# -1.0|######## |############################## -0.5|####### |####### 0.0|############################## |############### +0.5|########## |############ +1.0|### | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.81%