weatherless...................92.81464% balance.......................59.40991% offense.......................36.60839% tailwind...................... 3.96772% semistall..................... 3.19985% sun........................... 3.14275% sand.......................... 2.25538% rain.......................... 1.68536% hyperoffense.................. 0.77803% voltturn...................... 0.38552% trickroom..................... 0.35476% hail.......................... 0.33441% multiweather.................. 0.23254% monotype...................... 0.06638% choice........................ 0.06294% dragmag....................... 0.05697% monofire...................... 0.04607% sandoffense................... 0.04089% trickhail..................... 0.03254% sunoffense.................... 0.01659% monowater..................... 0.01295% mononormal.................... 0.00601% stall......................... 0.00382% monofairy..................... 0.00101% tricksand..................... 0.00056% trickrain..................... 0.00040% monoghost..................... 0.00023% monobug....................... 0.00011% batonpass..................... 0.00003% rainoffense................... 0.00000% monograss..................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.117) -1.5| | -1.0|##### |################### -0.5|#### |##### 0.0|########################### |############################## +0.5|################ |##################### +1.0|#### | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.76%