weatherless...................76.91539% balance.......................39.41239% offense.......................36.80457% sand..........................14.86799% hyperoffense..................12.18894% sun........................... 7.14814% semistall..................... 6.68005% voltturn...................... 5.86690% stall......................... 4.91406% rain.......................... 2.48016% monotype...................... 1.89828% multiweather.................. 1.88718% sandoffense................... 0.82148% dragmag....................... 0.59113% hail.......................... 0.52730% trickroom..................... 0.42924% sunoffense.................... 0.39779% choice........................ 0.37096% monowater..................... 0.34228% sandstall..................... 0.33766% rainoffense................... 0.22480% monobug....................... 0.19704% monograss..................... 0.16374% monodark...................... 0.15726% monodragon.................... 0.15726% mononormal.................... 0.11286% monopoison.................... 0.11101% monofire...................... 0.10453% tailwind...................... 0.09251% sunstall...................... 0.09066% monoelectric.................. 0.08973% monoghost..................... 0.08233% monoflying.................... 0.08141% monofighting.................. 0.07863% monosteel..................... 0.07216% monorock...................... 0.07216% monopsychic................... 0.06938% monofairy..................... 0.06106% monoground.................... 0.03238% monoice....................... 0.03053% gravity....................... 0.02868% rainstall..................... 0.01943% hailoffense................... 0.00833% allweather.................... 0.00740% hailstall..................... 0.00740% tricksand..................... 0.00740% tricksun...................... 0.00370% trickrain..................... 0.00185% Stalliness (mean: 0.028) -2.0|### |### -1.5|###### |########## -1.0|############### |################# -0.5|##################### |######################## 0.0|############################## |########################## +0.5|########################### |################## +1.0|########## |###### +1.5|##### |#### +2.0|### |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.43%