weatherless...................77.55859% balance.......................41.53646% offense.......................33.70837% sand..........................15.83327% hyperoffense..................12.13230% semistall..................... 7.31776% voltturn...................... 7.00345% sun........................... 5.94082% stall......................... 5.30511% rain.......................... 2.39288% multiweather.................. 1.84188% monotype...................... 0.87945% sandoffense................... 0.74023% dragmag....................... 0.66665% trickroom..................... 0.48391% sandstall..................... 0.33415% sunoffense.................... 0.32845% rainoffense................... 0.30827% choice........................ 0.21377% monowater..................... 0.18451% hail.......................... 0.13666% monodragon.................... 0.12609% monobug....................... 0.08042% sunstall...................... 0.07661% monofire...................... 0.07626% monoelectric.................. 0.06693% monosteel..................... 0.04715% monopoison.................... 0.04695% monofighting.................. 0.04601% monograss..................... 0.04555% tailwind...................... 0.04414% monoflying.................... 0.04120% gravity....................... 0.02985% mononormal.................... 0.02802% monopsychic................... 0.02690% monorock...................... 0.02330% monodark...................... 0.02244% rainstall..................... 0.02203% monoghost..................... 0.02091% monofairy..................... 0.01593% monoground.................... 0.01404% monoice....................... 0.01116% hailstall..................... 0.00818% tricksand..................... 0.00723% hailoffense................... 0.00441% allweather.................... 0.00283% trickrain..................... 0.00258% tricksun...................... 0.00195% Stalliness (mean: 0.070) -2.0|### |## -1.5|###### |########## -1.0|############### |############## -0.5|################# |###################### 0.0|############################## |########################### +0.5|############################ |################### +1.0|########## |####### +1.5|##### |#### +2.0|### |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.44%