weatherless...................77.25049% balance.......................42.00482% offense.......................32.37525% sand..........................17.19998% hyperoffense..................12.80746% voltturn...................... 8.81792% semistall..................... 7.17221% stall......................... 5.64026% sun........................... 5.42817% rain.......................... 2.02830% multiweather.................. 1.95838% dragmag....................... 0.83390% trickroom..................... 0.71316% sandoffense................... 0.63939% rainoffense................... 0.54456% sunoffense.................... 0.23729% sandstall..................... 0.20950% choice........................ 0.17388% monotype...................... 0.16121% hail.......................... 0.07517% sunstall...................... 0.06382% monosteel..................... 0.04996% monowater..................... 0.03749% monoelectric.................. 0.02629% monograss..................... 0.01780% rainstall..................... 0.01462% gravity....................... 0.01195% tailwind...................... 0.00743% monofire...................... 0.00697% monodragon.................... 0.00613% hailstall..................... 0.00589% monobug....................... 0.00432% allweather.................... 0.00351% mononormal.................... 0.00350% tricksand..................... 0.00260% trickrain..................... 0.00257% monoflying.................... 0.00201% monoghost..................... 0.00197% monoground.................... 0.00165% monopoison.................... 0.00132% monofighting.................. 0.00120% hailoffense................... 0.00117% monodark...................... 0.00055% monoice....................... 0.00051% monopsychic................... 0.00039% monofairy..................... 0.00035% monorock...................... 0.00020% tricksun...................... 0.00001% Stalliness (mean: 0.071) -2.0|#### |## -1.5|######### |########### -1.0|############### |############# -0.5|################## |###################### 0.0|############################## |############################## +0.5|############################# |##################### +1.0|########## |####### +1.5|####### |##### +2.0|### |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.42%