weatherless...................91.35783% offense.......................43.92756% hyperoffense..................35.70829% balance.......................14.64682% batonpass.....................12.50646% monotype...................... 9.11028% sun........................... 4.66167% rain.......................... 3.71255% semistall..................... 3.57696% dragmag....................... 2.40832% stall......................... 2.14037% monopsychic................... 2.09517% voltturn...................... 2.08871% monoghost..................... 1.68195% monobug....................... 1.64966% trapper....................... 1.64321% mononormal.................... 1.54959% multiweather.................. 1.52699% sand.......................... 1.30101% choice........................ 1.22353% sunoffense.................... 1.18802% monoelectric.................. 1.09762% monoflying.................... 0.73605% monowater..................... 0.65535% rainoffense................... 0.64566% hail.......................... 0.50684% sandoffense................... 0.46488% monodragon.................... 0.42936% monorock...................... 0.40031% monosteel..................... 0.31637% monodark...................... 0.26149% monopoison.................... 0.20015% monoground.................... 0.15819% monofighting.................. 0.15173% fear.......................... 0.14850% monofire...................... 0.14850% monofairy..................... 0.13236% tailwind...................... 0.12268% hailoffense................... 0.11622% monograss..................... 0.11299% sandstall..................... 0.09039% monoice....................... 0.08071% trickroom..................... 0.04842% gravity....................... 0.02260% allweather.................... 0.00323% Stalliness (mean: -0.658) |# -3.0|# |### -2.0|########## |#################### -1.0|############################# |############################## 0.0|###################### |######### +1.0|###### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.75%