weatherless...................94.61560% offense.......................46.89751% hyperoffense..................28.46837% balance.......................17.33507% batonpass.....................13.67495% monotype...................... 5.76415% semistall..................... 4.73405% dragmag....................... 3.37189% sun........................... 2.80460% voltturn...................... 2.77533% stall......................... 2.56500% rain.......................... 2.51419% trapper....................... 1.88296% monopsychic................... 1.39888% monoghost..................... 1.18476% mononormal.................... 0.89280% multiweather.................. 0.87327% monoelectric.................. 0.82217% choice........................ 0.75147% monobug....................... 0.73738% sand.......................... 0.63742% sunoffense.................... 0.57413% rainoffense................... 0.50186% monoflying.................... 0.42898% monowater..................... 0.38400% hail.......................... 0.30784% monorock...................... 0.28973% monodragon.................... 0.22656% sandoffense................... 0.18904% tailwind...................... 0.17313% monodark...................... 0.13377% monosteel..................... 0.12864% monoground.................... 0.08063% monofairy..................... 0.07813% hailoffense................... 0.07603% monopoison.................... 0.06143% sandstall..................... 0.05835% monograss..................... 0.05261% trickroom..................... 0.05245% fear.......................... 0.05243% monofire...................... 0.04468% monoice....................... 0.04428% monofighting.................. 0.04185% gravity....................... 0.00619% allweather.................... 0.00141% Stalliness (mean: -0.501) | -3.0|# |## -2.0|####### |################ -1.0|######################### |############################## 0.0|######################### |########## +1.0|###### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.80%