weatherless...................62.14931% balance.......................45.02284% offense.......................44.00690% sun...........................12.65262% rain..........................12.18660% sand.......................... 9.42306% trickroom..................... 5.89524% hail.......................... 5.56902% hyperoffense.................. 5.45717% tailwind...................... 5.28474% semistall..................... 4.47852% monotype...................... 3.34607% voltturn...................... 3.32743% multiweather.................. 1.91071% stall......................... 1.03458% monobug....................... 0.86215% choice........................ 0.72234% tricksand..................... 0.54991% tricksun...................... 0.50797% monoice....................... 0.46137% sunoffense.................... 0.46137% sandoffense................... 0.45205% batonpass..................... 0.35884% dragmag....................... 0.26564% monowater..................... 0.25631% rainoffense................... 0.25165% monofairy..................... 0.24699% monofire...................... 0.23301% monoflying.................... 0.22369% monopsychic................... 0.20505% sandstall..................... 0.16777% rainstall..................... 0.15379% monoelectric.................. 0.13515% monosteel..................... 0.12583% monorock...................... 0.12117% hailoffense................... 0.12117% mononormal.................... 0.12117% monofighting.................. 0.10719% monopoison.................... 0.09787% monodragon.................... 0.09321% sunstall...................... 0.08855% monoghost..................... 0.05592% monodark...................... 0.05592% monograss..................... 0.04660% trickhail..................... 0.03728% trickrain..................... 0.03262% gravity....................... 0.00932% trapper....................... 0.00932% monoground.................... 0.00932% hailstall..................... 0.00466% Stalliness (mean: 0.015) -1.5|## |#### -1.0|######## |############### -0.5|################## |############################# 0.0|############################## |########################## +0.5|###################### |############ +1.0|########## |### +1.5|### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.54%