weatherless...................58.12719% balance.......................46.52865% offense.......................44.73076% rain..........................13.98879% sun...........................13.45008% sand..........................10.24637% trickroom..................... 7.03569% tailwind...................... 6.71860% hail.......................... 6.15888% voltturn...................... 4.37657% semistall..................... 3.98993% hyperoffense.................. 3.81388% monotype...................... 2.36817% multiweather.................. 1.92365% stall......................... 0.93677% tricksand..................... 0.60478% choice........................ 0.54777% tricksun...................... 0.52957% monobug....................... 0.50477% batonpass..................... 0.46654% monoice....................... 0.35612% dragmag....................... 0.34617% sunoffense.................... 0.32083% sandoffense................... 0.31517% monofire...................... 0.28901% monoflying.................... 0.25388% monofairy..................... 0.23218% sandstall..................... 0.19499% rainoffense................... 0.17178% monopsychic................... 0.14542% mononormal.................... 0.14412% monowater..................... 0.11496% monofighting.................. 0.10841% monosteel..................... 0.10272% sunstall...................... 0.10246% hailoffense................... 0.08143% monodragon.................... 0.07681% rainstall..................... 0.04770% trickhail..................... 0.04707% monoelectric.................. 0.04591% trickrain..................... 0.04275% monodark...................... 0.03975% monorock...................... 0.03700% monoghost..................... 0.03333% monopoison.................... 0.01658% monograss..................... 0.01307% trapper....................... 0.00600% gravity....................... 0.00452% monoground.................... 0.00324% hailstall..................... 0.00279% Stalliness (mean: 0.048) -1.5|# |### -1.0|####### |############# -0.5|################ |############################## 0.0|############################# |########################## +0.5|####################### |############# +1.0|######### |## +1.5|### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.56%